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Previs Creature | Modelling, Rig & Animation Test

A previs creature built as a fast turnaround production exercise, covering modelling, texturing, rigging, and a quick animation test.
The goal was to create a creature from original concept art that would work efficiently for cinematic previs workflows, with a strong silhouette, clean deformation, and fast usability for layout and animation.
Completed in 2 days, this was a great exercise in balancing speed, functionality, and visual impact.